Developer / Documentation / OpenSocial tutorial: Flash and OpenSocial
Introduction
In this article we look at converting a Flash app to an OpenSocial app. This is generally straightforward, as you can easily embed a flash object right within the gadget XML spec. In fact a step-by-step approach, as we are merely tying together concepts from the previous tutorials (most importantly OpenSocial JS API) - and ActionScript is outside of the scope of this documentation.
Components needed
To turn a Flash application in an OpenSocial application (or 'gadget') you need the following ingredients:
- An XML spec file - the 'skeleton' of every app which can hold regular HTML and JS. (What is this?)
- The ActionScript 3.0 ExternalInterface class, to interface with JS functions from within your flash app.
- The Gadgets.flash function to embed Flash content in gadgets.
- And of course, all the other goodies of the OpenSocial JS API to add some social sauce to your application.
- makeRequest to make calls to your own server.
Read about these if you want to take this approach:
gadgets.embedFlash -
Calling JS from within a Flash movie -
The OpenSocial JS API -
Articles for app developers
Must-reads: Tutorials: creating apps with JS and PHP- Tutorial 1: OpenSocial JS API
- Tutorial 2: OpenSocial REST API
- Tutorial 3: OpenSocial example app
- Tutorial 4: OpenSocial PHP client
- Tutorial 5: Flash and OpenSocial
- Deprecated: Netlog REST API Flash Applications PHP Applications
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